shadowzack knows his games a lot better than I do. Even though he says it’s “crap”, I’m enjoying playing Bond 007: Quantum of Solace on my Wii. I only play about one game a year, so I’m not ashamed to go looking for a bit of help in shadowzack’s walkthroughs:
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter [...]
Posted January 16, 2009 by Casey Bisson
Categories: Questionable...funny. Pointless.. Tags: Bond 007, cheat, game, gaming, help, James Bond, videogame, walkthrough, Wii. Be the first one.
In another sign that my generation’s culture is gaining dominance, NPR gave video games a bit of coverage this morning. Unfortunately, the story that makes it sound like the company invented playtesting doesn’t suggest that Microsoft’s behemoth investment in the Halo franchise makes that testing (and, perhaps, blandness) necessary. (Meanwhile, MSNBC last year ran an [...]
Posted September 24, 2007 by Casey Bisson
Categories: Dispatches. Tags: gaming, halo, Halo 3, play, play testing, playtesting, testing, videogame. 3 Comments.
This, from Chris Anderson: The Codex is a 20 episode series of machinimas made on Xboxes running Halo 2. The result caught the attention of his six- and eight-year-old children, and then him.
Machinimas are computer animated in real-time, using video games to create the environment, and human “puppeteers” to drive the action. The action [...]
Posted November 5, 2005 by Casey Bisson
Categories: Books, Movies, Music, Technology. Tags: animation, anti-hollywood, chris anderson, codex, computer animation, film, film production, halo, halo 2, hollywood, long tail, longtail, machinima, puppeteers, the codex, videogame, xbox. 4 Comments.