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<channel>
	<title>MaisonBisson.com &#187; video game</title>
	<atom:link href="http://maisonbisson.com/blog/post/tag/video-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://maisonbisson.com</link>
	<description>A bunch of stuff I would have emailed you about.</description>
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			<item>
		<title>Gaming: Pac-Txt</title>
		<link>http://maisonbisson.com/blog/post/13137/pac-txt/</link>
		<comments>http://maisonbisson.com/blog/post/13137/pac-txt/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 18:22:08 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[pac-man]]></category>
		<category><![CDATA[pac-txt]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[zork]]></category>

		<guid isPermaLink="false">http://maisonbisson.com/?p=13137</guid>
		<description><![CDATA[
Richard Moore&#8217;s Pac-Txt is even more brilliant than his Paper Pong (which, ironically, you can play online).
Here&#8217;s a transcript of my best Pac-Txt game to date:
Pac-Txt!
--------
You awaken in a large complex, slightly disoriented. Glowing dots hover mouth level near you in every direction. Off in the distance you hear the faint howling of what you [...]]]></description>
			<content:encoded><![CDATA[<abbr class="unapi-id" title="maisonbisson-13137"><!-- &nbsp; --></abbr>
<p><a title="Pac-Man meets Zork" href="http://pac-txt.com/">Richard Moore&#8217;s Pac-Txt</a> is even more brilliant than his <a href="http://www.amazon.com/Paper-Pong-Richard-Moore/dp/1438200277/?tag=maisonbisson-20">Paper Pong</a> (which, ironically, you can <a href="http://paperconsole.com/paperpong.html">play online</a>).</p>
<p>Here&#8217;s a transcript of my best Pac-Txt game to date:</p>
<pre>Pac-Txt!
--------
You awaken in a large complex, slightly disoriented. Glowing dots hover mouth level near you in every direction. Off in the distance you hear the faint howling of what you can only imagine must be some sort of ghost or several ghosts.

&gt; go east
Huh?!

&gt; look
You are in a long corridor. You may go forward or backward and there are glowing dots in every direction. There is a glowing dot hovering near you. 

&gt; eat
You have eaten the glowing dot!

&gt; go forward
Huh?!

&gt; forward
You have moved.

&gt; look
You are at an intersection. You may go forward, backward or right and there are glowing dots forward and right. There is a glowing dot hovering near you. 

&gt; eat
You have eaten another glowing dot!

&gt; check score
Huh?!</pre>
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		<item>
		<title>Virtual Economies</title>
		<link>http://maisonbisson.com/blog/post/10960/virtual-economies/</link>
		<comments>http://maisonbisson.com/blog/post/10960/virtual-economies/#comments</comments>
		<pubDate>Mon, 14 Nov 2005 01:07:33 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Libraries & Networked Information]]></category>
		<category><![CDATA[Politics & Controversy]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[$100,000]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game law]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[jon jacobs]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[real estate]]></category>
		<category><![CDATA[role playing]]></category>
		<category><![CDATA[role playing game]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[space station]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[virtual economy]]></category>
		<category><![CDATA[virtual real estate]]></category>
		<category><![CDATA[virtual space station]]></category>

		<guid isPermaLink="false">http://maisonbisson.com/blog/?p=10960</guid>
		<description><![CDATA[

I&#8217;m not much of a gamer, but Matt got me following video game law with curious interest. And now, via ArsTechnica, I&#8217;ve learned of crazy things going on in role playing game economies.
To some, the only surprise in Jon Jacobs&#8217;s US$100,000 purchase of in-game real estate is that nobody thought of it sooner.
The first thing [...]]]></description>
			<content:encoded><![CDATA[<abbr class="unapi-id" title="maisonbisson-10960"><!-- &nbsp; --></abbr>
<p><img src="http://www.project-entropia.com/images/testar.gif" width="535" height="69.55" style="border: solid 0px #000000; margin: 0px 0px 0px 0px; padding: 0px;" /></p>
<p>I&#8217;m not much of a gamer, but <a href="http://www.borkweb.com/story/category/gaming/">Matt</a> got me following <a href="http://maisonbisson.com/blog/post/10807/">video game law</a> with curious interest. And now, via <a href="http://arstechnica.com/news.ars/post/20051110-5551.html" title="Man buys virtual space station for US$100,000">ArsTechnica</a>, I&#8217;ve learned of crazy things going on in role playing game economies.</p>
<p>To some, the only surprise in Jon Jacobs&#8217;s US$100,000 <a href="http://customwire.ap.org/dynamic/stories/V/VIRTUAL_PROPERTY?SITE=RIWAR&amp;SECTION=BUSINESS&amp;TEMPLATE=DEFAULT&amp;CTIME=2005-11-09-19-15-24">purchase</a> of in-game real estate is that nobody thought of it sooner.</p>
<p>The first thing to know is that <a href="http://www.warcry.com/scripts/columns/view_sectionalt.phtml?site=15&amp;id=404&amp;colid=6411">unlike most other</a> <a href="http://en.wikipedia.org/wiki/MMORPG">MMORPGs</a>, <a href="http://www.project-entropia.com/Index.ajp" title="Project Entropia">Project Entropia</a> mixes its <a href="http://www.mmorpg.com/gamelist.cfm?setview=features&amp;loadFeature=120&amp;gameID=31&amp;from=features&amp;fp=1280,854,13268937,20051113194840">virtual economy</a> with the real world. Money can be earned in-game, or “<a href="http://www.project-entropia.com/deposit/Index.ajp">transfered</a>” at a fixed exchange rate of US$1 for PED$10 (PED = Project Entropia Dollars).</p>
<p>The $100,000 purchase netted Jacobs a space station that he plans to develop into “a cross between Jurassic Park and a disco.” Visitors to the station can hunt dinosaur-like monsters and spend time in the stations nightclubs. The <a href="http://customwire.ap.org/dynamic/stories/V/VIRTUAL_PROPERTY?SITE=RIWAR&amp;SECTION=BUSINESS&amp;TEMPLATE=DEFAULT&amp;CTIME=2005-11-09-19-15-24">AP story</a> quotes Jacob&#8217;s saying “I want to operate this thing at the level of a major nightclub in a major city,” and explains that he expects to make $20,000/month on hunting fees and other activities related to the station, though the article doesn&#8217;t make clear whether that number is in US$ or PED$. It&#8217;s also not clear how he&#8217;d extract his game earnings as US$.</p>
<blockquote><p>He refinanced his house shortly after and considered investing some of the cash in the hot Miami real-estate market, but he realized that if he bought a rental property, it really wouldn&#8217;t generate any income beyond what he&#8217;d pay for the mortgage and repairs.<br />
So he invested the proceeds in the game.</p></blockquote>
<p>Interestingly, the article notes that <a href="http://www.ige.com/">IGE</a>, “the leading MMORPG services company” has handled deals worth more than $100,000, “but would not provide details because of client confidentiality.”</p>
<p><!-- technorati tags start -->
<p style="text-align:right;font-size:10px;">tags: <a href="http://www.technorati.com/tag/$100,000" rel="tag">$100,000</a>, <a href="http://www.technorati.com/tag/$100000" rel="tag">$100000</a>, <a href="http://www.technorati.com/tag/game" rel="tag">game</a>, <a href="http://www.technorati.com/tag/game law" rel="tag">game law</a>, <a href="http://www.technorati.com/tag/gamer" rel="tag">gamer</a>, <a href="http://www.technorati.com/tag/jon jacobs" rel="tag">jon jacobs</a>, <a href="http://www.technorati.com/tag/mmo" rel="tag">mmo</a>, <a href="http://www.technorati.com/tag/mmorpg" rel="tag">mmorpg</a>, <a href="http://www.technorati.com/tag/real estate" rel="tag">real estate</a>, <a href="http://www.technorati.com/tag/role playing" rel="tag">role playing</a>, <a href="http://www.technorati.com/tag/role playing game" rel="tag">role playing game</a>, <a href="http://www.technorati.com/tag/rpg" rel="tag">rpg</a>, <a href="http://www.technorati.com/tag/space station" rel="tag">space station</a>, <a href="http://www.technorati.com/tag/video game" rel="tag">video game</a>, <a href="http://www.technorati.com/tag/virtual economy" rel="tag">virtual economy</a>, <a href="http://www.technorati.com/tag/virtual real estate" rel="tag">virtual real estate</a>, <a href="http://www.technorati.com/tag/virtual space station" rel="tag">virtual space station</a></p>
<p><!-- technorati tags end --></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Game Law Redux</title>
		<link>http://maisonbisson.com/blog/post/10807/game-law/</link>
		<comments>http://maisonbisson.com/blog/post/10807/game-law/#comments</comments>
		<pubDate>Wed, 28 Sep 2005 16:43:31 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Politics & Controversy]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game world]]></category>
		<category><![CDATA[game worlds]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[in game]]></category>
		<category><![CDATA[law]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[multiplayer online games]]></category>
		<category><![CDATA[online games]]></category>
		<category><![CDATA[online role playing]]></category>
		<category><![CDATA[online role playing games]]></category>
		<category><![CDATA[real world]]></category>
		<category><![CDATA[real world violence]]></category>
		<category><![CDATA[role playing game]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[story world]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual]]></category>
		<category><![CDATA[virtual economy]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://maisonbisson.com/blog/?p=10807</guid>
		<description><![CDATA[
Matt says my attempts to analogize online roleplaying games to more familiar contests like chess or automobile racing are “just silly.” But his response appears to reinforce my point rather than refute it. It is the responsibility of the gamers and gaming organizations to create and enforce rules. People violating those rules are subject to [...]]]></description>
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<p>Matt says my attempts to <a href="http://maisonbisson.com/blog/post/10789/">analogize online roleplaying games to more familiar contests</a> like chess or automobile racing are “<a href="http://www.borkweb.com/story/mmorpg-cheating">just silly</a>.” But his <a href="http://www.borkweb.com/story/mmorpg-cheating">response</a> appears to reinforce my point rather than refute it. It is the responsibility of the gamers and gaming organizations to create and enforce rules. People violating those rules are subject to sanctions by the gaming organization first, but it&#8217;s hard to imagine how any contestant who follows the rules of a (legal) game can be subject to legal sanction.</p>
<p>I said as much <a href="http://www.borkweb.com/story/mmorpg-cheating#comment-21">in my comment</a> on his post, naming sports and game organizations like the <a href="http://www.fide.com/" rel="nofollow">World Chess Federation</a>,  <a href="http://www.scrabble-assoc.com/" rel="nofollow">National Scrabble Association</a>, and <a href="http://www.nhra.com/" rel="nofollow">National Hot Rod Association</a> that have been successfully enforcing and arbitrating game rules for years. But as better examples of the well trod path between law and game rules, I might have offered <a href="http://www.concordmonitor.com/apps/pbcs.dll/article?AID=/20050807/REPOSITORY/508070345/1026/LIVING05" rel="nofollow">smash-up derbies</a> or boxing. Outside the game, drivers and fighters would be subject to civil and criminal penalties, but inside the game, where participants are <span style="text-decoration:line-through;">expected</span> required to be aware of the rules and the risks of the game, we find ourselves intolerant of legal interference. Not that the overall legality of violent sports like boxing hasn&#8217;t been question, but that where it is legal, the game rules are the first (and often final) authority in the ring.</p>
<p><!-- technorati tags start -->
<p style="text-align:right;font-size:10px;">tags: <a href="http://www.technorati.com/tag/game" rel="tag">game</a>, <a href="http://www.technorati.com/tag/game world" rel="tag">game world</a>, <a href="http://www.technorati.com/tag/game worlds" rel="tag">game worlds</a>, <a href="http://www.technorati.com/tag/gamers" rel="tag">gamers</a>, <a href="http://www.technorati.com/tag/games" rel="tag">games</a>, <a href="http://www.technorati.com/tag/gaming" rel="tag">gaming</a>, <a href="http://www.technorati.com/tag/in game" rel="tag">in game</a>, <a href="http://www.technorati.com/tag/law" rel="tag">law</a>, <a href="http://www.technorati.com/tag/mmo" rel="tag">mmo</a>, <a href="http://www.technorati.com/tag/mmorpg" rel="tag">mmorpg</a>, <a href="http://www.technorati.com/tag/multiplayer online games" rel="tag">multiplayer online games</a>, <a href="http://www.technorati.com/tag/online games" rel="tag">online games</a>, <a href="http://www.technorati.com/tag/online role playing" rel="tag">online role playing</a>, <a href="http://www.technorati.com/tag/online role playing games" rel="tag">online role playing games</a>, <a href="http://www.technorati.com/tag/real world" rel="tag">real world</a>, <a href="http://www.technorati.com/tag/real world violence" rel="tag">real world violence</a>, <a href="http://www.technorati.com/tag/role playing game" rel="tag">role playing game</a>, <a href="http://www.technorati.com/tag/role playing games" rel="tag">role playing games</a>, <a href="http://www.technorati.com/tag/rpg" rel="tag">rpg</a>, <a href="http://www.technorati.com/tag/story world" rel="tag">story world</a>, <a href="http://www.technorati.com/tag/video game" rel="tag">video game</a>, <a href="http://www.technorati.com/tag/video games" rel="tag">video games</a>, <a href="http://www.technorati.com/tag/virtual" rel="tag">virtual</a>, <a href="http://www.technorati.com/tag/virtual economy" rel="tag">virtual economy</a>, <a href="http://www.technorati.com/tag/virtual world" rel="tag">virtual world</a>, <a href="http://www.technorati.com/tag/virtual worlds" rel="tag">virtual worlds</a></p>
<p><!-- technorati tags end --></p>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Wide World of Video Games</title>
		<link>http://maisonbisson.com/blog/post/10789/video-games/</link>
		<comments>http://maisonbisson.com/blog/post/10789/video-games/#comments</comments>
		<pubDate>Tue, 13 Sep 2005 11:23:32 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Politics & Controversy]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[crime]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game money]]></category>
		<category><![CDATA[game world]]></category>
		<category><![CDATA[game worlds]]></category>
		<category><![CDATA[law]]></category>
		<category><![CDATA[loss]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[multiplayer online games]]></category>
		<category><![CDATA[murder]]></category>
		<category><![CDATA[online games]]></category>
		<category><![CDATA[real world]]></category>
		<category><![CDATA[real world violence]]></category>
		<category><![CDATA[role playing game]]></category>
		<category><![CDATA[story world]]></category>
		<category><![CDATA[theft]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual]]></category>
		<category><![CDATA[virtual economy]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[virtual worlds]]></category>
		<category><![CDATA[weird issues]]></category>

		<guid isPermaLink="false">http://maisonbisson.com/blog/?p=10789</guid>
		<description><![CDATA[
Matt started talking up the weird issues developing around multiplayer online games a few weeks ago. Then soon after he blogged it, a story appeared in On the Media (listen, transcript)
Short story: online gaming is huge &#8212; one developer claims four million paying customers. More significantly, the interplay between real and virtual worlds might create [...]]]></description>
			<content:encoded><![CDATA[<abbr class="unapi-id" title="maisonbisson-10789"><!-- &nbsp; --></abbr>
<p>Matt started talking up the <a href="http://www.borkweb.com/story/world-of-warcrack-and-the-future-of-mmogs" title="BorkWeb » Blog Archive » World of Warcrack and the future of MMOGs">weird issues developing around multiplayer online games</a> a few weeks ago. Then soon after he blogged it, a story appeared in <a href="http://onthemedia.org/otm090205.html" title="On the Media -September 2, 2005">On the Media</a> (<a href="http://onthemedia.org/stream/ram.py?file=otm/otm090205f.mp3" title="Listen.">listen</a>, <a href="http://onthemedia.org/transcripts/transcripts_090205_econ.html" title="On The Media-- Virtual Economy">transcript</a>)</p>
<p>Short story: online gaming is huge &#8212; <a href="http://www.amazon.com/exec/obidos/ASIN/B000067FDW/maisonbisson-20/">one developer</a> claims four million paying customers. More significantly, the interplay between real and virtual worlds might create new challenges for this real world legal system. “Theft” of in-game money and equipment among players in the online world is possible, but it&#8217;s lead to the real-world arrest of at least one person and the murder of another when authorities refused to act.</p>
<p>One argument is that these games occupy players time and cost money, so in-game theft results in real-life loss. Baloney. <a href="http://www.amazon.com/exec/obidos/ASIN/B00005O718/maisonbisson-20/">Chess</a> and <a href="http://www.amazon.com/exec/obidos/ASIN/B00000IWCT/maisonbisson-20/">Monopoly</a> occupy great deals of time, but try telling the cops I rooked your knight. Money? A huge number of Americans invest time and money on building and racing cars on the <a href="http://www.na-motorsports.com/Tracks/">approximately 1800 racetracks</a> around the country. Real time and and hard-earned money are lost when cars crash, but the track has its own rules “rubin&#8217;s racin, <a href="http://www.amazon.com/exec/ASIN/B00000ILBL/maisonbisson-20/">Cole</a>” &#8212; and none of us would excuse a driver for off-track violence against a competitor.</p>
<p><!-- technorati tags start -->
<p style="text-align:right;font-size:10px;">tags: <a href="http://www.technorati.com/tag/crime" rel="tag">crime</a>, <a href="http://www.technorati.com/tag/game" rel="tag">game</a>, <a href="http://www.technorati.com/tag/game money" rel="tag">game money</a>, <a href="http://www.technorati.com/tag/game world" rel="tag">game world</a>, <a href="http://www.technorati.com/tag/game worlds" rel="tag">game worlds</a>, <a href="http://www.technorati.com/tag/law" rel="tag">law</a>, <a href="http://www.technorati.com/tag/loss" rel="tag">loss</a>, <a href="http://www.technorati.com/tag/mmo" rel="tag">mmo</a>, <a href="http://www.technorati.com/tag/mmorpg" rel="tag">mmorpg</a>, <a href="http://www.technorati.com/tag/multiplayer online games" rel="tag">multiplayer online games</a>, <a href="http://www.technorati.com/tag/murder" rel="tag">murder</a>, <a href="http://www.technorati.com/tag/online games" rel="tag">online games</a>, <a href="http://www.technorati.com/tag/real world" rel="tag">real world</a>, <a href="http://www.technorati.com/tag/real world violence" rel="tag">real world violence</a>, <a href="http://www.technorati.com/tag/role playing game" rel="tag">role playing game</a>, <a href="http://www.technorati.com/tag/story world" rel="tag">story world</a>, <a href="http://www.technorati.com/tag/theft" rel="tag">theft</a>, <a href="http://www.technorati.com/tag/video games" rel="tag">video games</a>, <a href="http://www.technorati.com/tag/video game" rel="tag">video game</a>, <a href="http://www.technorati.com/tag/virtual" rel="tag">virtual</a>, <a href="http://www.technorati.com/tag/virtual economy" rel="tag">virtual economy</a>, <a href="http://www.technorati.com/tag/virtual world" rel="tag">virtual world</a>, <a href="http://www.technorati.com/tag/virtual worlds" rel="tag">virtual worlds</a>, <a href="http://www.technorati.com/tag/weird issues" rel="tag">weird issues</a></p>
<p><!-- technorati tags end --></p>
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		<slash:comments>70</slash:comments>
<enclosure url="http://onthemedia.org/stream/ram.py?file=otm/otm090205f.mp3" length="0" type="audio/x-pn-realaudio" />
		</item>
		<item>
		<title>Pinball Wizard Gets His Due</title>
		<link>http://maisonbisson.com/blog/post/10619/pinball-wizard-gets-his-due/</link>
		<comments>http://maisonbisson.com/blog/post/10619/pinball-wizard-gets-his-due/#comments</comments>
		<pubDate>Sat, 11 Jun 2005 05:35:42 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Questionable...funny. Pointless.]]></category>
		<category><![CDATA[florida]]></category>
		<category><![CDATA[laconia citizen]]></category>
		<category><![CDATA[new hampshire]]></category>
		<category><![CDATA[pinball]]></category>
		<category><![CDATA[pinball wizard]]></category>
		<category><![CDATA[plymouth]]></category>
		<category><![CDATA[twin galaxies]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[wizard]]></category>
		<category><![CDATA[world record]]></category>

		<guid isPermaLink="false">http://www.maisonbisson.com/blog/?p=10619</guid>
		<description><![CDATA[

The Laconia Citizen reported today that Ron Mowry&#8217;s 31 year quest for recognition as the real pinball wizard of 1974 has finally achieved some success. The Twin Galaxies Official Video Game &#38; Pinball Book of World Records will credit Mowry&#8217;s 72 hour 8 minute marathon pinball session as a record.
Mowry set his 1974 record at [...]]]></description>
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<p><a href="http://www.flickr.com/photos/tags/pinball"><img src="http://photos11.flickr.com/17607086_aa0c60974f.jpg" alt="Pinball photos at Flickr" width="500" height="334" style="background-color: #ffffff; border: solid 2px #000000; margin: 4px 4px 4px 4px; padding: 0px 0px 0px 0px;" /></a></p>
<p>The <a href="http://www.fosters.com/apps/pbcs.dll/article?AID=/20050608/CITIZEN0104/106080096/-1/CITIZEN" id="/20050608/CITIZEN0104/106080096/-1/CITIZEN">Laconia Citizen</a> reported today that Ron Mowry&#8217;s 31 year quest for recognition as the real pinball wizard of 1974 has finally achieved some success. The <a href="http://www.amazon.com/exec/obidos/ASIN/1887472258/maisonbisson-20/">Twin Galaxies Official Video Game &#38; Pinball Book of World Records</a> will credit Mowry&#8217;s 72 hour 8 minute marathon pinball session as a record.</p>
<p>Mowry set his 1974 record at a sandwich shop in <a href="http://maps.google.com/maps?q=hallandale+beach,+fl&amp;spn=.174408,.333023&amp;hl=en">Hallandale Beach, Florida</a>, but he was raised in <a href="http://maps.google.com/maps?q=plymouth,+nh&amp;ll=43.758240,-71.690921&amp;spn=0.015503,0.038363&amp;hl=en">Plymouth, NH</a>, where he now works for the <a href="http://plymouth.edu/">university</a>.</p>
<p>What odd, mostly anonymous lives we all lead.<br />
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