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	<title>MaisonBisson.com &#187; social network</title>
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	<description>A bunch of stuff I would have emailed you about.</description>
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		<title>Object-Based vs. Ego Based Social Networks vs. WoW and Second Life</title>
		<link>http://maisonbisson.com/blog/post/11973/object-based-vs-ego-based-social-networks-vs-wow-and-second-life/</link>
		<comments>http://maisonbisson.com/blog/post/11973/object-based-vs-ego-based-social-networks-vs-wow-and-second-life/#comments</comments>
		<pubDate>Wed, 07 Nov 2007 15:50:29 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[ego]]></category>
		<category><![CDATA[fred stutzman]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[social network]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[social software]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<category><![CDATA[WOW]]></category>

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		<description><![CDATA[

There are so many cool things in Fred Stutzman&#8217;s recent post, but this point rang the bell for me just as I was considering the differences between World of Warcraft and Second Life. More on those games in a moment, first let&#8217;s get Stutzman&#8217;s description of ego vs. object networks:
An ego-centric social network places the [...]]]></description>
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<p><a href="http://flickr.com/photos/stevegarfield/145095410/"><img src="http://farm1.static.flickr.com/55/145095410_a6c5b86a71.jpg" width="500" height="298" alt="Second Life screenshot" /></a></p>
<p>There are so many cool things in <a href="http://chimprawk.blogspot.com/2007/11/social-network-transitions.html" title="Unit Structures: Social Network Transitions">Fred Stutzman&#8217;s recent post</a>, but this point rang the bell for me just as I was considering the differences between <a href="http://www.worldofwarcraft.com/">World of Warcraft</a> and <a href="http://secondlife.com/">Second Life</a>. More on those games in a moment, first let&#8217;s get Stutzman&#8217;s description of ego vs. object networks:</p>
<blockquote><p>An ego-centric social network places the individual as the core of the network experience (Orkut, Facebook, LinkedIn, Friendster) while the object-centric network places a non-ego element at the center of the network. Examples of object-centric networks include Flickr (social object: photograph), Dopplr (social object: travel instance), del.icio.us (social object: hyperlink) and Digg (social object: news item).</p></blockquote>
<p>But how are they <em>really</em> different?</p>
<blockquote><p>the problem with ego-centric networks lies in the fact network-reestablishment is the main chore. Talk to individuals joining Facebook today &#8211; what are they doing? They&#8217;re using inbox importers and searching to find their friends/ex-classmates/etc. It&#8217;s a game, it&#8217;s fun for a bit, but then (say it with me readers) “What&#8217;s next?” Yes, the <a href="http://chimprawk.blogspot.com/2006/01/situational-relevance-in-social.html">what&#8217;s next moment</a> occurs. This is not to say the network becomes useless: no, <a href="http://scobleizer.com/2007/11/02/back-into-the-walled-garden/">it&#8217;s very useful rolodex</a>, and the newsfeeds introduce concepts of peripheral participation (or social surveillance), but the game is in essence over.</p></blockquote>
<p>All of this relates to World of Warcraft (WoW) and Second Life (SL) in that WoW offers the framework of a game, with new items to be found and new quests to be explored. WoW is a social experience, to be sure, but it centers on those quests. SL, on the other hand, is “<a href="http://secondlife.com/whatis/">a 3-D virtual world entirely created by its Residents</a>.” Thing is, who can argue with this statement: “MySpace is a 2-D virtual world entirely created by its residents.” </p>
<p>I&#8217;m technically amused and interested in the affordances SL offers for remixing the experience, and some users have demonstrated that it could become object based, as Stutzman uses the term. But, for now, I&#8217;d argue that it&#8217;s a far more ego-centric experience. People pay to participate in SL, so it&#8217;s unlikely that people make a <a href="http://www.nytimes.com/2006/06/03/business/03online.html">mass exodus</a> as <a href="http://www.yoursuspect.com/node/104">MySpace users have</a>, but what&#8217;s driving outsiders to join?</p>
<p>I&#8217;ll admit that I&#8217;m the guy who long ago praised the description of IM as “all the interruptions of a phone call with all the frustrations of typing,” (though I can&#8217;t remember where I read the quote), and now I describe it as an essential business tool. As a <a href="http://blogs.law.harvard.edu/cyberone/" title="CyberOne: Law in the Court of Public Opinion">realtime distance ed environment</a> SL can&#8217;t be beat, and I can imagine something like a chemistry lecture where the instructor brings in 3-D models of various compounds, highlighting elements during a short lecture, then students highlighting other elements (or bringing in other compounds) during their questions. I just can&#8217;t imagine another reason for me spend time there, though, as always, I reserve the right to change my opinion.</p>
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		<title>Yahoo! Rocks The Web</title>
		<link>http://maisonbisson.com/blog/post/11030/yahoo-rocks-the-web/</link>
		<comments>http://maisonbisson.com/blog/post/11030/yahoo-rocks-the-web/#comments</comments>
		<pubDate>Wed, 14 Dec 2005 15:34:32 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Libraries & Networked Information]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[delicious]]></category>
		<category><![CDATA[flickr]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[social network]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[social software]]></category>
		<category><![CDATA[social web]]></category>
		<category><![CDATA[web 2.0 web20]]></category>
		<category><![CDATA[yahoo]]></category>

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		<description><![CDATA[
No, I don&#8217;t mean that they&#8217;re disrupting it, I mean they&#8217;re getting it. And in saying that, I don&#8217;t mean they&#8217;re figured it our first, but they they&#8217;re making some damn good acquisitions to get it right.
Mostly, I&#8217;m speaking of they&#8217;re purchase of Flickr last year and their acquisition of del.icio.us Friday. But in a [...]]]></description>
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<p>No, I don&#8217;t mean that they&#8217;re disrupting it, I mean they&#8217;re getting it. And in saying that, I don&#8217;t mean they&#8217;re figured it our first, but they they&#8217;re making some damn good acquisitions to get it right.</p>
<p>Mostly, I&#8217;m speaking of they&#8217;re purchase of <a href="http://www.flickr.com/">Flickr</a> last year and their <a href="http://maisonbisson.com/blog/post/11029/">acquisition of del.icio.us</a> Friday. But in a somewhat lesser way I&#8217;m also speaking of their announcement Monday that they&#8217;ll be <a href="http://news.yahoo.com/s/nm/20051212/wr_nm/media_yahoo_blogs_dc">offering blogs</a> as well.</p>
<p>Yeah, Google rocked this picture a good long while ago with their purchase of <a href="http://www.blogger.com/">Blogger</a> long before most people could understand what value it offered, and even Microsoft beat Yahoo! to this. But the better way to read this is as the final piece to a rather impressive array of social software.</p>
<p>And where perhaps only ten percent of internet users will likely ever be regular bloggers, it&#8217;s a safe assumption that nearly 100 percent of internet users will create bookmarks and almost as many will have reason to post a photo online. And with Yahoo! controlling the leading services for both, it sort of rearranges the picture.</p>
<p><tags>flickr, delicious, del.icio.us, yahoo!, social software, social web, web 2.0 web20, yahoo, internet, social network, social networks</tags></p>
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