There it is in The Guardian:
Internet giant Google has drawn up plans to compile psychological profiles of millions of web users by covertly monitoring the way they play online games.
Yep, “do no evil” Google has filed a patent on the process of building psychological profiles of its users for sale to advertisers.
Details such as whether [...]
Posted May 22, 2007 by Casey
Categories: Libraries & Networked Information, Politics & Controversy, Technology. Tags: advertising, evil, google, online gaming, profiling, psychological profile, second life, world of warcraft. 7 Comments.
My first reaction to the notion of librarians running reading groups in Second Life was a question of whether this was akin to putting a reference desk in a bar.
My second reaction was a question of how our systems will support these extra-library interactions. Can people quickly and easily trade URLs to access the library [...]
Posted April 24, 2006 by Casey
Categories: Libraries & Networked Information. Tags: future libraries, libraries, library, library 2.0, online gaming, online libraries, second life, social gaming, social libraries. Be the first one.