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	<title>MaisonBisson.com &#187; gaming</title>
	<atom:link href="http://maisonbisson.com/blog/post/tag/gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://maisonbisson.com</link>
	<description>A bunch of stuff I would have emailed you about.</description>
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		<title>Gaming Help: Bond 007: Quantum of Solace Walkthrough</title>
		<link>http://maisonbisson.com/blog/post/13367/gaming-help-bond-007-quantum-of-solace-walkthrough/</link>
		<comments>http://maisonbisson.com/blog/post/13367/gaming-help-bond-007-quantum-of-solace-walkthrough/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 19:28:11 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Questionable...funny. Pointless.]]></category>
		<category><![CDATA[Bond 007]]></category>
		<category><![CDATA[cheat]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[help]]></category>
		<category><![CDATA[James Bond]]></category>
		<category><![CDATA[videogame]]></category>
		<category><![CDATA[walkthrough]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://maisonbisson.com/?p=13367</guid>
		<description><![CDATA[
shadowzack knows his games a lot better than I do. Even though he says it&#8217;s “crap”, I&#8217;m enjoying playing Bond 007: Quantum of Solace on my Wii. I only play about one game a year, so I&#8217;m not ashamed to go looking for a bit of help in shadowzack&#8217;s walkthroughs:
Chapter 1

Chapter 2

Chapter 3

Chapter 4

Chapter 5

Chapter 6

Chapter [...]]]></description>
			<content:encoded><![CDATA[<abbr class="unapi-id" title="maisonbisson-13367"><!-- &nbsp; --></abbr>
<p><a title="DateyourGame’s Blog » shadowzack" href="http://www.dateyourgame.com/blog/archives/category/dateyour-game-crew/shadowzack-dateyour-game-crew">shadowzack</a> knows his games a lot better than I do. Even though he <a title="DateyourGame’s Blog » Blog Archive » Quantum of Solace Review/ Chapters 1-4" href="http://www.dateyourgame.com/blog/archives/1226">says it&#8217;s “crap”</a>, I&#8217;m enjoying playing <a title="Amazon.com: Bond 007: Quantum of Solace: Video Games" href="http://www.amazon.com/James-Bond-007-Quantum-Nintendo-Wii/dp/B001AWFIPO?tag=maisonbisson-20">Bond 007: Quantum of Solace</a> on my Wii. I only play about one game a year, so I&#8217;m not ashamed to go looking for a bit of help in shadowzack&#8217;s walkthroughs:</p>
<p>Chapter 1<br />
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<p>Chapter 2<br />
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<p>Chapter 3<br />
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<p>Chapter 4<br />
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<p>Chapter 5<br />
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<p>Chapter 6<br />
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<p>Chapter 7<br />
<object width="425" height="344" data="http://www.youtube.com/v/xI2wqScF4Y8&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/xI2wqScF4Y8&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>Chapter 8<br />
<object width="425" height="344" data="http://www.youtube.com/v/JjPPLxllJDc&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/JjPPLxllJDc&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>Chapter 9<br />
<object width="425" height="344" data="http://www.youtube.com/v/s6H1-xnnu48&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/s6H1-xnnu48&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>Chapter 10<br />
<object width="425" height="344" data="http://www.youtube.com/v/GuW4gHOj__0&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/GuW4gHOj__0&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>Chapter 11<br />
<object width="425" height="344" data="http://www.youtube.com/v/HoGcu2QuxGw&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/HoGcu2QuxGw&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>Chapter 12<br />
<object width="425" height="344" data="http://www.youtube.com/v/sTZjrvHl7y0&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/sTZjrvHl7y0&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>Chapter 13<br />
<object width="425" height="344" data="http://www.youtube.com/v/RGH1iEpABVM&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/RGH1iEpABVM&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>Chapter 14<br />
<object width="425" height="344" data="http://www.youtube.com/v/RunAH7wkg_0&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/RunAH7wkg_0&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>Chapter 15 (Last)<br />
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<p>A walkthrough can be better than a cheat, which is good because I didn&#8217;t find any.</p>
]]></content:encoded>
			<wfw:commentRss>http://maisonbisson.com/blog/post/13367/gaming-help-bond-007-quantum-of-solace-walkthrough/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gaming: Pac-Txt</title>
		<link>http://maisonbisson.com/blog/post/13137/pac-txt/</link>
		<comments>http://maisonbisson.com/blog/post/13137/pac-txt/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 18:22:08 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[pac-man]]></category>
		<category><![CDATA[pac-txt]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[zork]]></category>

		<guid isPermaLink="false">http://maisonbisson.com/?p=13137</guid>
		<description><![CDATA[
Richard Moore&#8217;s Pac-Txt is even more brilliant than his Paper Pong (which, ironically, you can play online).
Here&#8217;s a transcript of my best Pac-Txt game to date:
Pac-Txt!
--------
You awaken in a large complex, slightly disoriented. Glowing dots hover mouth level near you in every direction. Off in the distance you hear the faint howling of what you [...]]]></description>
			<content:encoded><![CDATA[<abbr class="unapi-id" title="maisonbisson-13137"><!-- &nbsp; --></abbr>
<p><a title="Pac-Man meets Zork" href="http://pac-txt.com/">Richard Moore&#8217;s Pac-Txt</a> is even more brilliant than his <a href="http://www.amazon.com/Paper-Pong-Richard-Moore/dp/1438200277/?tag=maisonbisson-20">Paper Pong</a> (which, ironically, you can <a href="http://paperconsole.com/paperpong.html">play online</a>).</p>
<p>Here&#8217;s a transcript of my best Pac-Txt game to date:</p>
<pre>Pac-Txt!
--------
You awaken in a large complex, slightly disoriented. Glowing dots hover mouth level near you in every direction. Off in the distance you hear the faint howling of what you can only imagine must be some sort of ghost or several ghosts.

&gt; go east
Huh?!

&gt; look
You are in a long corridor. You may go forward or backward and there are glowing dots in every direction. There is a glowing dot hovering near you. 

&gt; eat
You have eaten the glowing dot!

&gt; go forward
Huh?!

&gt; forward
You have moved.

&gt; look
You are at an intersection. You may go forward, backward or right and there are glowing dots forward and right. There is a glowing dot hovering near you. 

&gt; eat
You have eaten another glowing dot!

&gt; check score
Huh?!</pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>It&#8217;s Standard Playtesting, Everybody Does It</title>
		<link>http://maisonbisson.com/blog/post/11949/its-standard-playtesting-everybody-does-it/</link>
		<comments>http://maisonbisson.com/blog/post/11949/its-standard-playtesting-everybody-does-it/#comments</comments>
		<pubDate>Mon, 24 Sep 2007 09:44:22 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Dispatches]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[Halo 3]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[play testing]]></category>
		<category><![CDATA[playtesting]]></category>
		<category><![CDATA[testing]]></category>
		<category><![CDATA[videogame]]></category>

		<guid isPermaLink="false">http://maisonbisson.com/blog/post/11949/its-standard-playtesting-everybody-does-it</guid>
		<description><![CDATA[
In another sign that my generation&#8217;s culture is gaining dominance, NPR gave video games a bit of coverage this morning. Unfortunately, the story that makes it sound like the company invented playtesting doesn&#8217;t suggest that Microsoft&#8217;s behemoth investment in the Halo franchise makes that testing (and, perhaps, blandness) necessary. (Meanwhile, MSNBC last year ran an [...]]]></description>
			<content:encoded><![CDATA[<abbr class="unapi-id" title="maisonbisson-11949"><!-- &nbsp; --></abbr>
<p>In another sign that <a href="http://maisonbisson.com/blog/post/11948/obligatory-talk-like-a-pirate-day-post">my generation&#8217;s culture is gaining dominance</a>, NPR gave video games <a href="http://www.npr.org/templates/rundowns/rundown.php?prgId=3&amp;agg=0&amp;prgDate=09-24-2007&amp;view=storyview">a bit of coverage this morning</a>. Unfortunately, the story that <a href="http://www.npr.org/templates/story/story.php?storyId=14649338" title="NPR : Microsoft to Debut Final Halo Game">makes it sound like the company invented playtesting</a> doesn&#8217;t suggest that <a href="http://marketplace.publicradio.org/display/web/2007/09/21/halo/">Microsoft&#8217;s behemoth investment in the Halo franchise</a> makes that testing (and, perhaps, blandness) necessary. (Meanwhile, MSNBC last year ran an off-message story about how <a href="http://www.msnbc.msn.com/id/15757524/" title="Playtesters say 'Wii' to console war question - Console Wars - MSNBC.com">playtesters declared</a> the <a href="http://www.amazon.com/Nintendo-RVLSWCUSZ-Wii/dp/B0009VXBAQ/?tag=maisonbisson-20">Wii</a> the top console.)</p>
<p>Reality: <a href="http://en.wikipedia.org/wiki/Playtest" title="Playtest - Wikipedia, the free encyclopedia">Playtesting</a> is one of those dream jobs that people <a href="http://seattle.craigslist.org/est/cpg/424937633.html" title="Play Test Video Games">scour Craigslist for</a> or start <a href="http://www.gamertestingground.com/" title="Gamer Testing Ground - Video Game Tester Job">questionable-looking services</a> around. As a side benefit, <a href="http://www.rochester.edu/news/show.php?id=2764" title="University of Rochester Press Releases">it improves your vision</a>.</p>
<p><tags>Halo, Halo 3, playtesting, play, testing, play testing, videogame, gaming</tags></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Second School?</title>
		<link>http://maisonbisson.com/blog/post/11510/second-school/</link>
		<comments>http://maisonbisson.com/blog/post/11510/second-school/#comments</comments>
		<pubDate>Wed, 15 Nov 2006 19:14:12 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Libraries & Networked Information]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[academia]]></category>
		<category><![CDATA[cyberone]]></category>
		<category><![CDATA[distance learning]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[harvard law]]></category>
		<category><![CDATA[nercomp]]></category>
		<category><![CDATA[online courseware]]></category>
		<category><![CDATA[rebecca nesson]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[social software]]></category>
		<category><![CDATA[SSTL2006]]></category>

		<guid isPermaLink="false">http://maisonbisson.com/blog/post/11510/</guid>
		<description><![CDATA[
Rebecca Nesson, speaking via Skype and appearing before us as her avatar in Second Life, offered her experiences as a co-instructor of Harvard Law School&#8217;s CyberOne, a course being held jointly in a meatspace classroom and in Second Life, and open to students via Harvard Law, the Harvard Extension School, and to the public that [...]]]></description>
			<content:encoded><![CDATA[<abbr class="unapi-id" title="maisonbisson-11510"><!-- &nbsp; --></abbr>
<p><a href="http://www.eecs.harvard.edu/~nesson/">Rebecca Nesson</a>, <a href="http://maisonbisson.com/blog/post/11507/">speaking</a> via <a href="http://www.skype.com/">Skype</a> and appearing before us as her avatar in <a href="http://secondlife.com/">Second Life</a>, offered her experiences as a co-instructor of <a href="http://www.law.harvard.edu/">Harvard Law School</a>&#8217;s <a href="http://blogs.law.harvard.edu/cyberone/">CyberOne</a>, a course being held jointly in a meatspace classroom and in Second Life, and open to students via Harvard Law, the <a href="http://www.extension.harvard.edu/">Harvard Extension School</a>, and <a href="http://www.secondlifeinsider.com/2006/09/12/harvard-law-in-sl/">to the public that shows up</a> in Second Life.</p>
<p>Nesson has an interesting <a href="http://blogs.law.harvard.edu/cyberone/2006/09/26/virtual-reality/">blog post about how it all works</a>, but she also answered questions from the audience about why it works:</p>
<blockquote><p>As a distance learning environment it&#8217;s head and shoulders above anything else because of levels and types of interactions possible versus any previous tool.</p>
<p>It&#8217;s a poor format for lectures, but a great format for discussions, so it really encourages conversation and discourse.</p>
<p>It&#8217;s a community that exists independent of the class meeting. In here we have much more of those liminal times when people are just hanging out. &#8230;We have more opportunities for interaction.</p></blockquote>
<p><tags>academia, cyberone, distance learning, gaming, harvard law, nercomp, online courseware, rebecca nesson, second life, social software, sstl2006</tags></p>
]]></content:encoded>
			<wfw:commentRss>http://maisonbisson.com/blog/post/11510/second-school/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Game Law Redux</title>
		<link>http://maisonbisson.com/blog/post/10807/game-law/</link>
		<comments>http://maisonbisson.com/blog/post/10807/game-law/#comments</comments>
		<pubDate>Wed, 28 Sep 2005 16:43:31 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Politics & Controversy]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game world]]></category>
		<category><![CDATA[game worlds]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[in game]]></category>
		<category><![CDATA[law]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[multiplayer online games]]></category>
		<category><![CDATA[online games]]></category>
		<category><![CDATA[online role playing]]></category>
		<category><![CDATA[online role playing games]]></category>
		<category><![CDATA[real world]]></category>
		<category><![CDATA[real world violence]]></category>
		<category><![CDATA[role playing game]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[story world]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual]]></category>
		<category><![CDATA[virtual economy]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://maisonbisson.com/blog/?p=10807</guid>
		<description><![CDATA[
Matt says my attempts to analogize online roleplaying games to more familiar contests like chess or automobile racing are “just silly.” But his response appears to reinforce my point rather than refute it. It is the responsibility of the gamers and gaming organizations to create and enforce rules. People violating those rules are subject to [...]]]></description>
			<content:encoded><![CDATA[<abbr class="unapi-id" title="maisonbisson-10807"><!-- &nbsp; --></abbr>
<p>Matt says my attempts to <a href="http://maisonbisson.com/blog/post/10789/">analogize online roleplaying games to more familiar contests</a> like chess or automobile racing are “<a href="http://www.borkweb.com/story/mmorpg-cheating">just silly</a>.” But his <a href="http://www.borkweb.com/story/mmorpg-cheating">response</a> appears to reinforce my point rather than refute it. It is the responsibility of the gamers and gaming organizations to create and enforce rules. People violating those rules are subject to sanctions by the gaming organization first, but it&#8217;s hard to imagine how any contestant who follows the rules of a (legal) game can be subject to legal sanction.</p>
<p>I said as much <a href="http://www.borkweb.com/story/mmorpg-cheating#comment-21">in my comment</a> on his post, naming sports and game organizations like the <a href="http://www.fide.com/" rel="nofollow">World Chess Federation</a>,  <a href="http://www.scrabble-assoc.com/" rel="nofollow">National Scrabble Association</a>, and <a href="http://www.nhra.com/" rel="nofollow">National Hot Rod Association</a> that have been successfully enforcing and arbitrating game rules for years. But as better examples of the well trod path between law and game rules, I might have offered <a href="http://www.concordmonitor.com/apps/pbcs.dll/article?AID=/20050807/REPOSITORY/508070345/1026/LIVING05" rel="nofollow">smash-up derbies</a> or boxing. Outside the game, drivers and fighters would be subject to civil and criminal penalties, but inside the game, where participants are <span style="text-decoration:line-through;">expected</span> required to be aware of the rules and the risks of the game, we find ourselves intolerant of legal interference. Not that the overall legality of violent sports like boxing hasn&#8217;t been question, but that where it is legal, the game rules are the first (and often final) authority in the ring.</p>
<p><!-- technorati tags start -->
<p style="text-align:right;font-size:10px;">tags: <a href="http://www.technorati.com/tag/game" rel="tag">game</a>, <a href="http://www.technorati.com/tag/game world" rel="tag">game world</a>, <a href="http://www.technorati.com/tag/game worlds" rel="tag">game worlds</a>, <a href="http://www.technorati.com/tag/gamers" rel="tag">gamers</a>, <a href="http://www.technorati.com/tag/games" rel="tag">games</a>, <a href="http://www.technorati.com/tag/gaming" rel="tag">gaming</a>, <a href="http://www.technorati.com/tag/in game" rel="tag">in game</a>, <a href="http://www.technorati.com/tag/law" rel="tag">law</a>, <a href="http://www.technorati.com/tag/mmo" rel="tag">mmo</a>, <a href="http://www.technorati.com/tag/mmorpg" rel="tag">mmorpg</a>, <a href="http://www.technorati.com/tag/multiplayer online games" rel="tag">multiplayer online games</a>, <a href="http://www.technorati.com/tag/online games" rel="tag">online games</a>, <a href="http://www.technorati.com/tag/online role playing" rel="tag">online role playing</a>, <a href="http://www.technorati.com/tag/online role playing games" rel="tag">online role playing games</a>, <a href="http://www.technorati.com/tag/real world" rel="tag">real world</a>, <a href="http://www.technorati.com/tag/real world violence" rel="tag">real world violence</a>, <a href="http://www.technorati.com/tag/role playing game" rel="tag">role playing game</a>, <a href="http://www.technorati.com/tag/role playing games" rel="tag">role playing games</a>, <a href="http://www.technorati.com/tag/rpg" rel="tag">rpg</a>, <a href="http://www.technorati.com/tag/story world" rel="tag">story world</a>, <a href="http://www.technorati.com/tag/video game" rel="tag">video game</a>, <a href="http://www.technorati.com/tag/video games" rel="tag">video games</a>, <a href="http://www.technorati.com/tag/virtual" rel="tag">virtual</a>, <a href="http://www.technorati.com/tag/virtual economy" rel="tag">virtual economy</a>, <a href="http://www.technorati.com/tag/virtual world" rel="tag">virtual world</a>, <a href="http://www.technorati.com/tag/virtual worlds" rel="tag">virtual worlds</a></p>
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		<title>The Potential Of Political Campaigning in Online Games</title>
		<link>http://maisonbisson.com/blog/post/10847/political-campaigning-in-games/</link>
		<comments>http://maisonbisson.com/blog/post/10847/political-campaigning-in-games/#comments</comments>
		<pubDate>Sun, 25 Sep 2005 16:35:29 +0000</pubDate>
		<dc:creator>Casey Bisson</dc:creator>
				<category><![CDATA[Politics & Controversy]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[campaigning]]></category>
		<category><![CDATA[election year]]></category>
		<category><![CDATA[embrace]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[in game]]></category>
		<category><![CDATA[in game campaign]]></category>
		<category><![CDATA[in game compaigning]]></category>
		<category><![CDATA[in game marketing]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[online role playing]]></category>
		<category><![CDATA[online role playing games]]></category>
		<category><![CDATA[political gaming]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[presidential election]]></category>
		<category><![CDATA[role playing game]]></category>
		<category><![CDATA[role playing games]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://maisonbisson.com/blog/?p=10847</guid>
		<description><![CDATA[
Matt and I have been talking about online role playing games lately. He&#8217;s more than interested in the new challenges they pose to our legal system, the new media opportunities they offer, the ways they&#8217;re altering culture. We got into a conversation about how companies are taking advantage of them in marketing campaigns, so I [...]]]></description>
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<p><a href="http://borkweb.com/">Matt</a> and I have been talking about <a href="http://borkweb.com/index.php?s=mmorpg">online role playing games</a> lately. He&#8217;s more than interested in the new <a href="http://maisonbisson.com/blog/post/10789/">challenges they pose to our legal system</a>, the new media opportunities they offer, the ways they&#8217;re altering culture. We got into a conversation about how companies are taking advantage of them in marketing campaigns, so I asked him, “in what presidential election year will we see the first in-game campaigning?”</p>
<p>He seemed to think it might be as late as 2020 before that happened, but immediately embraced the concept. He offered the following idea: if a candidate had a child involved with video games, that child would be an outstanding asset in the marketing of that candidate to youth. How effective? With just one <a href="http://www.amazon.com/exec/obidos/ASIN/B000067FDW/maisonbisson-20/">MMORPG</a> claiming a million US players (each paying a monthly subscription fee, by the way), and many others in the market, one might imagine that in-game campaigning might someday have the same revolutionary effect as the internet did in 2004.</p>
<p>Politics, we understand, is more than message. After all, how else can we explain the way moderate young men were drawn to vote for the Governator in the California recall? Now, imagine if the Bush daughters were gamers&#8230;imagine a campaign that carefully handled that? How many otherwise moderate &#8212; perhaps progressive &#8212; gamers would be more than tempted to vote for the Bush guild?</p>
<p><!-- technorati tags start -->
<p style="text-align:right;font-size:10px;">tags: <a href="http://www.technorati.com/tag/campaign" rel="tag">campaign</a>, <a href="http://www.technorati.com/tag/campaigning" rel="tag">campaigning</a>, <a href="http://www.technorati.com/tag/election year" rel="tag">election year</a>, <a href="http://www.technorati.com/tag/embrace" rel="tag">embrace</a>, <a href="http://www.technorati.com/tag/game" rel="tag">game</a>, <a href="http://www.technorati.com/tag/gamers" rel="tag">gamers</a>, <a href="http://www.technorati.com/tag/games" rel="tag">games</a>, <a href="http://www.technorati.com/tag/gaming" rel="tag">gaming</a>, <a href="http://www.technorati.com/tag/in game" rel="tag">in game</a>, <a href="http://www.technorati.com/tag/in game campaign" rel="tag">in game campaign</a>, <a href="http://www.technorati.com/tag/in game compaigning" rel="tag">in game compaigning</a>, <a href="http://www.technorati.com/tag/in game marketing" rel="tag">in game marketing</a>, <a href="http://www.technorati.com/tag/marketing" rel="tag">marketing</a>, <a href="http://www.technorati.com/tag/mmo" rel="tag">mmo</a>, <a href="http://www.technorati.com/tag/mmorpg" rel="tag">mmorpg</a>, <a href="http://www.technorati.com/tag/online role playing" rel="tag">online role playing</a>, <a href="http://www.technorati.com/tag/online role playing games" rel="tag">online role playing games</a>, <a href="http://www.technorati.com/tag/political gaming" rel="tag">political gaming</a>, <a href="http://www.technorati.com/tag/politics" rel="tag">politics</a>, <a href="http://www.technorati.com/tag/presidential election" rel="tag">presidential election</a>, <a href="http://www.technorati.com/tag/role playing game" rel="tag">role playing game</a>, <a href="http://www.technorati.com/tag/role playing games" rel="tag">role playing games</a>, <a href="http://www.technorati.com/tag/rpg" rel="tag">rpg</a></p>
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